Monday 29 April 2024

Starport Scum 7

Welcome back to another installment of Star Port Scum. 


Malice Stardeath is a fearsome sight hanging around the Space Ports looking for work as a gun for hire. Her metal armour, multi laser, animal skins and hair does a lot to create a atmosphere of fear. Malice is a mercenary from Wimera, a backwater world. It is said that Malice killed the creature with her bare hands (and teeth!). Anyone attempting to chat to Malice gets greeted by angry snarls. Malice is a very angry woman and no one wants to find out why. Rumour has it that she is a retired space pirate which is another reason Mailce struggles to find work. No one wants to risk a potential pirate on board. 

Malice is a Abra figure by Bad Squiddo games. 

Thanks for looking and take care out there.

Wasteland Nomads

Hello and Welcome Back, 

I managed to get some figures finished. Some Wasteland Nomads.

The Shaman.



The deep Wastes tribes are often guided by wizened old Wasteland Shaman. They have a mental map of where safe resources may be found, where the 
hunting is good, what uses various plants have and what places to avoid from many decades of walking the deep wastelands. In addtion the Shamans also perform healings and make medicines to keep the tribe alive. The Shaman bears a techno staff which has been handed down from Shaman to Shaman over many generations. The Shaman spends his life working out the workings and mysteries of the staff they have inherited. The staff is a recorder and a Shaman can discover what previous staff owners have learnt. There is also a toxicity sensor which helps guide the Shaman to safe places. Like the other Nomadic Tribes folk the Shaman wears a homemade haz mat suit and a scrap sword. This is a Desert Nomad Commander/Shaman figure by Anvil Industries 

The Hero.




Every deep wastelands nomad tribe has a Hero, a champion warrior who leads the charge in a battle and leaves last when the tribe has to retreat. Xan Blunt is such a Hero. Hero's get the best food and pick of sexual partners within the tribe. Xan sports a massive junk hammer which is his peffered weapon. This figure is a Wasteland Raider Brute by Anvil Industries.


Both of these figures are resin. I am happy with how well they went together. Anvil's Post Apocalyptic figures will be going on the future shopping list. 

Thanks for looking and stay safe out there.

Thursday 25 April 2024

Beadbot and the Bangarang

Welcome back, 

No, the post title isnt the name of a fancy band! 

A few weeks back I was sent the link to the Gutterlands website https://www.thegutterlands.com/ which is a bunch of background fluff around the models by the Billmakesstuff YouTube channel. The trash bash nature of Bill's models has really inspired me, and is the reason why there have been a few trashbash terrain posts of late. For me making models from stuff destined for landfill has always been a very rewarding aspect of the hobby. I blame the old 40K RT rule book model making section and possibly watching Blue Peter as a kid. 

I digress, inspired by Bill's models I had to try my hand at building Beadbots and picked up the Bangarang rules by Apocrypha_Now. Bangarang is a game to battle Beatbots in a Arena on the world known as the Tapu (also the Gutterlands). 

So what is a Beadbot? It is a robust style of generic robot that looks like they are built from beads, mainly because the tabletop model is built from beads. Part of thier popularity is the ease of repair and interchangeability of parts. AIs are easily swapped between bots. Bangarang rules also include rules for Scrapbots, Biobots and fancy uppers bots (rich folks' bots). 

Introducing Beadbot 01Buggi22. 

This is my first Beadbot following the basic instructions in the Bangarang rules. Some bits box delving found some extra bits such as 40k shoulder pads as hip joint covers. The weapons and back gubbins also came from the bits box. The colour scheme was chosen to appeal to my wife and I hope we can get some Bangarang games in future. I have found building the beadbot very therapeutic and there are more planned. Not just for the Bangarang.



Bangarang in the Wild Galaxy 

Robots of all styles are common across human space. As Beadbots are cheap and robust they are quite common. Scrapbots can be found too, usually on frontier worlds or in service in poorer communities. 

I quite fancy the idea of making a couple of beadbots as loaders in Spaceports (Dockerbots?). Bangarang arenas are common in frontier worlds where older Beadbots and Junkbots are pitted against each other for entertainment purposes of the masses.


Bangarang on Mattblackgod’s World

Beadbots still exist on Mattblackgod’s World but they are now symbols of wealth. Those factions lucky enough to own a functioning and surviving Beadbot would not risk damaging it in the Arena. Those few that do are usually showing off how wealthy they are, that they can happily wreck a functioning beadbot (which is the MBW equivalent of burning a million dollars). Junkbots are more common and often feature in the Bangrang in Last City’s Mars Arena. Meatyones occasionally feature too, captured mutated lumps of flesh dragged from deep in the wastelands. Uppers bots do not feature on MBW.

The fun of Bangarang has had me thinking of making all manner of Bots with different utilities for various factions in both the Wild Galaxy and Mattblackgod’s World. A Nth gen faction (robots) could also be created for Zone Raiders. Using similar beads keeps things in line with that faction's motif of all descending from the blueprint of a single ancestor bot. As a plus all this gets down on the contents of the bits boxes. 

I will also need to build some terrain for the Bangarang. It need 4 off 2x2x2 inch cubes, 4 off 2x4x4 inch cuboids and 2 off 8 inch bridges. These will have a junk look to them. My thinking is that I will also be able to use them as terrain for Mad Dan's Scrapyard (a future Last City location) and Zone Raiders. 

Thanks for looking, take care out there. 



Wednesday 24 April 2024

More Starship Wreckage

Hello and Welcome Back,

Some years ago I put together a multiversegamingterrain star ship wreckage terrain set. For some time I have wanted to add to it.


A few weeks back I was tasked to replace the taps on the bathroom basin. I picked up one of those cheap plastic back nut wrenches...totally useless as a tool. After lots of swearing I was going to chuck it away but I thought it might be useful. After hacking it in half I thought it would make a good bit of starship wreckage.



A base was cut from poster board and then extra bits made up from the bits box. Some extra bits were added from the depths of the bits box. The engine bit was various bottle tops and a kinder egg pod. A quick paint job, some tufts and boom....quick cheap terrain. 




Thanks for looking. Take care out there.




I saw the signs...

Hello and Welcome back, 

I saw the signs.....well made them anyway.

It's more terrain made from junk, this time for Mattblackgod’s World. The idea to make this couple of models have been rattling around my brain for some time. They are intended to add a little more colour to my post apocalyptic township table. 

The Last City Sign. 

This idea has been lodged in my head around since I saw Curtis' from Ramshackle Games Helsreach sign at a Bring Your Own Lead 2018 show a few years ago. It finally came into being when a small card packing peice salvaged from an replacement electrical item fell into my grubby mitts. 

It was glued to an old CD as it resembled a large crumbling lump of concrete. A hole in the bottom of the peice was filled with some off cuts of drinking straws to resemble old pipes. Rooting around I found some off cuts of blue foam which I scattered around the base to resemble lumps of broken concrete. 

Bamboo skewers made up the frame for the sign and the sign was constructed from an old gift card. The letters are the only bought item, they are mdf letters intended for card making. The fungi was made from scrap green stuff putty. A bit of wing from a old model kit was added as a extra bit of detail.

The base was covered in sand/grit/bits from my basing box. The rest of the model had a couple coats of textured paint and painted grey. This was followed by a heavy white dry brush. The base was coated in Beastial Brown, then dry bushed in medium grey and bone. Several dark washes toned the model down. A final light dry brush finished the model off. 

The sign was painted bestial brown and then had several rust colours dabbed on with browns and oranges. It was dry brushed with silver and given several thin brown washes. Some extra orange specs where then added to give that rusty look. Some thinned green paint was added to look like dried chemical flows from the broken pipes.

Lots of tufts were added to tie it into the rest of my overgrown world. Some bits of graffiti were added to finish it off. 


The Bounty/Jobs board. 

I have fancied building the job board since I first played the Borderlands Computer game, a long time ago. 

This was quite a simple build. A couple of scrap plastic rods, glued to a gift card base. The back board was also a old gift card. A little roof was added from bits of corrugated card. The oil drum was a spare made by pressing milliput into a mould. A couple of skulls were raided from the bits box. The Ogre skull had a bullet hole added to it.

The notices were hand drawn and added with pva glue. A brown wash was added to age the notices. The notices needed a touch up to redefine the notices as the wash had smudged them.

A bit of extra graffiti was added to the back of the job board.

This was a simple and quick model.  Speaking of easy models I knocked up a gun turret for Zone Raiders.

A Las cannon from a 40K kit was glued to a peice of card tube to make a pillar. A couple of shields from some plastic fantasy skeletons over the usual 40k skull gubbins on the sides of the Las Cannon. Lots of thin card squares was glued to the pillar and the whole thing was glued to a old click base. Under coated in black and painted in gun metal silver. Lots of washes and stippling in browns and oranges gave it a grotty look.


Thanks for looking, take care out there.

Tuesday 23 April 2024

Plasma node and water vapor still

Hello and Welcome Back, 

Time for some Sci Fi terrain. I have been on a terrain binge of late. 

Definitive Colony Systems (DCS) Corporation provides the very best equipment for frontier life with quality built right in. 


Every Colony needs power. This Local Plasma Node (LPN) is a lone standing node which can be ran alone or net worked to other nodes via a orbital satellite providing a local power scource without the need for a power grid. The satellite will provide a direct power supply via a high powered laser beam. In Stand alone mode the Local Plasma Node can be charged by a Plasma Rifle and will provide enough power to run a small community for a long time without the need for a top up. 



This model is a Bolstered Drop Alternator by TT Combat. 



Every frontier settlement needs precious water. Every settler needs water to live. The DCS Atmospheric Water Still (AWS) draws water vapour directly from the atmosphere and the water is condensed into a waiting receptical. 

This model is a trash build. The base is three plastic milk bottle tops. The water vapour collectors are spare (clean) syringes with a elastic band wrapped around it. They are unused spares that would have ended up in the medical waste bin. The fitting is a (clean) medical blood cap and a medical receptacle a cap. A bit of electrical wire makes the water outlet pipe. 

Stay tuned, more terrain is to follow. 

Thanks for looking and stay safe out there.