Friday, 21 June 2019

The Styx Brothers

Hello and welcome back. 

Look out lads, the Styx Brothers are in town!  

The Styx Brothers are Strontium Dogs bounty hunters who seem to excel at the job. They have fallen foul of fellow Strontium Dog Johnny Alpha as they play dirty and steal bounties usually after the hard work has been done. They don’t think twice about shooting another Strontie in the back to steal a bounty. This has lead to a feud between the bounty hunters. 

The Styx Brothers have a unusual mutation in that they all look and sound identical. So pinning down a wrong doing by them is near impossible. There also seems to be an inexhaustible supply of Styx Brothers. The Styx Brothers come from the township of Styx which lies about a days march North of the Iron Tower Ruins. Few people have visited the remote township but those who have report that everyone there looks identical. No women have been seen there leading to speculation that the town houses a ancient cloning device. 

The Styx Brothers are from Foundry 2000AD line (the dynamically posed one who is slightly bulkier) and Strontium Dog: The Stix Brothers by Warlord Games. 

The figures painted up quickly and would have a variety of wasteland uses as bounty hunters, law men or some warlord’s henchmen. 

Thanks for looking and stay safe out there. 

Thursday, 20 June 2019

More Stronties for the wastelands.

Hello and welcome back from your wasteland wandering. 

Today we have three more bounty hunter “Strontium Dogs” and friends of Johnny Alpha for your entertainment. These guys provide backup for Johnny when Brittianna City slaps a big bounty on an entire settlement or gang. 

I am using these figures in my own setting on matt black god’s world and they have their back stories tweaked to fit (just like every other figure on this blog)

Middenface McNulty:

Often drunk and great in close combat is Middenface McNulty. The Pictish mutant bounty hunter is a loyal friend of Johnny Alpha but can be bad tempered and hot headed.

Durham Red:

This dangerous mutant looks pretty normal at first glance but closer inspection shows sharp fangs. Durham Red has a unusual Vampirism mutation. Her mutation allows Red to be stronger and faster than normal humans with the draw back that she needs to drink blood to survive. Preferably human. In combat the smell of blood can cause her to lose control and start drinking the blood of her enemies or enter a blood rage. Needless to say Red’s needs cause her to be driven out of many settlements but if she can stay focused she is a formidable foe.

Maeve the Many-Armed:

Hailing from a land across the sea west of Rubbleborg, Maeve landed one dark and stormy night. Her multiple arms proved useful in combat and she drifted inland in search of the Mutant Temple lost in the Blasted Ruins. Here she heard of the Strontium Dogs bounty hunters and signed up. 

When questioned about her homeland across the sea Maeve evades and changes the subject. 

These figures are all from the Strontium Dog: SD Agents by Warlord Games.

Thanks for looking and stay safe out there.

Six Legged Mary

Hello and welcome back. 

Introducing Six legged Mary. Originally hailing from the Blasted ruins around Trashford, Six legged Mary is a mutant who now works as a barmaid in Rubbleborg’s seedy bars while avoiding the amorous advances of Mayor B’sturd (he is a leg man). She also likes to act as bait for bandits and outlaws when the town’s sheriff is out criminal hunting. 

Six legged Mary is a mutant figure by Ramshackle Games I have knocking about for a while. 

Thanks for looking and stay safe out there.

Franki of Schmittville

Hello and welcome back. 

Let me introduce Franki. Franki is an enforcer for Baron Schmitt of Schmittville were she wanders around the Sectors and the clay mine terminating anyone not pulling their weight. 

Franki is from a Steampunk type line (Warmachine probably) I got many years back for my Garbage force. The figure was converted with odds & ends from the bitsbox of doom but has now had a new head swap and put to work in Schmittville. I messed her eyes up but it gives her a mutilated/mutated look so I will leave it.

World note: 

Schmittville lies approximately a day and half’s march due east of Rubbleborg. It is a township that grew out the remains of an industrial estate. More information on the township when I start populating it. 

Thanks for looking and avoid Franki. 

Wednesday, 19 June 2019

The outhouse.

Hello there, welcome back.

Every settlement or town needs a outhouse or dunny. Some might say that settlements need more than one of these. What extravagance! When I was a wee wastelander we had to go in a hole in the ground and hope something nasty isn’t lurking nearby to catch you unawares.

This resin hut is by Ramshackle Games.

Thanks for looking and don’t forget to flush. 

Puffball plants

Hello and welcome back. 

The end wars of Mattblackgod’s world saw many toxins, biological and mutagenic toxins thrown about the planet. As these have seeped into the soil and water table it is hardly surprising that the world sees weird and wonderful mutations. The Puffball plant is one example.

The noticeable feature of the Puffball plant is the large red sacks which when disturbed burst, releasing a cloud of toxic spores which can intoxicate and even kill. The careless find themselves coming to hours later with a headache from hell. The really unlucky ones find themselves stripped of anything of use or value.

Savvy wastelanders often herd opponents towards Puffball plants and then shoot the Puffball’s to gain a edge over their enemy. Wasteland Shamans harvest the puffballs to use during their “ceremonies”. 

The Puffball plants  are Na'Alene Scent Traps from the Beyond the Gates of Antares line by Warlord Games.

Thanks for looking and stay safe out there. Oh and don’t stray too close to the Puffball plants. 

Something HUGE comes this way!

Hello and Welcome back to my blog. 

Umm....Something huge comes this way. 

Everyone in the wastelands is familiar with Dungers, bad tempered foul smelling creatures who inhabit the wastelands. From around the campfires tall stores circulate about a giant Dunger living deep in the wild wastelands, the legendary Dungeron. The beast of myth and legend. No one has ever seen it but they still talk about it.

Stories also circulate about a giant white Dungeron roaming the remote wildlands. A beast that is said to be given a god like status by the primitive tribesmen who live near by. This is treated as a even wilder story as drunks try to out do each other with the campfire stories. But are they?

I plan to use the Dungerons in big game hunter like games or as a beast to terrorise the local camps. Although anyone encountering these beasts better be packing some heavy firepower as normal side arms will just make it even angrier. The Dungerons are by Ramshackle games and are very large models. That said they painted up a lot faster than I expected. 

Thanks for looking, stay safe out there and beware the wild Dungeron.

Tuesday, 28 May 2019

Tinker’z Rat on a Stick Emporium

Hello and welcome back.

Fancy a Rat on a stick? Then come to Tinker’z!

I was bored a couple of weeks ago and found a plastic fruit tub. As I had the itch to do a trash bash I started packing the flimsy plastic with paper mache. My brain was forming a new building for my township. The idea was to make a building that suited both post apocalyptic and frontier world settings. 

Once it had set I had a route through the bits box and began work. The lip was trimmed off the top of the tray. A roof tile was added to cover the letters cast into the bottom of the tray. 

A door was added, this is a resin piece I have had for sometime and I cannot remember the manufacturer (Grendel?).  The same goes for the hatch on the roof. The roof details came from Ramshackle games as did some of the details on the walls. 

The sign was made from square bits of plastic and patches of gift cards. 

Textured paint was added to the walls. Various bits of graffiti were added plus “Tinkerz Rat-on-a-stick” to the sign. 

Thanks for looking. Stay safe out there.


Hello and welcome back. 

After seeing a post about Ramshackle Game’s characterful Dungers on social media I thought I would get a picture of my own Dunger Herd as it stands. 

There is a mix of older unavailable models and later ones by Ramshackle games in my herd. I am tempted to get more at some point as they are fun characterful models.

Got an adventurer that needs some luggage hauling across the wasteslands? There are pack Dungers too...

These are not the only dungers to be finished in my collection. There are a number of dungers with riders legs cast on them just waiting for me to decide what torsos to use. I have a massive Dungeron to paint too. 

During last years BYOL Helsreach game I snapped this Dunger Stampede. These models are Curtis’s from Ramshackle games. 

Thanks for looking and take care out there. 

Umber Ulks

Hello and welcome back.

Umber Ulks live in old sewers and near toxic pools. They like dark damp places with high levels of contamination. It is assumed that they are a mutated Ambull but they are mutated from a small bug. Umber ulks lurk in the dark grabbing fresh food as it appears in their tunnels. They will pursue prey from their tunnels until they lose sight or start to dry out.

The Umber Ulk is a D&D Umber Hulk figure. They make a good cheaper substitute for the Ambull.

Thanks for looking, stay safe out there. 

The beasts Busha Jungle.

Hello and welcome back. 

Deep into the crumbling ruins of Once was city lies a oddly green zone of strange looking plants known to the locals as Busha Jungle. The biological weapons used on this part of the city during the wars killed the people but made the office plants, weeds and garden plants grow wildly out of control. The ruins are so over grown that they do not appear to be ruins with a casual glance. Stalkers, warbands, bandit, scavengers and salvage crews avoid the area with good reason. In the greenery something moves. Creatures step out and pursue intruders. Only fire weapons work on the shambling bush like creatures.

The plant men are said to be mutated humans or human corpses controlled by a malevolent intelligent form of plant life.

Plant men are from CP models. 

Thanks for looking and stay safe out there.


Hello and welcome back. 

Another hazard of exploring tunnel systems, abandoned underground stations or bunkers is damn borewyrms. These fast moving bug like critters who like fresh meat are a constant threat. 

The first thing you hear is the low clicking of claws scurrying in the tunnel. 

A common mistake is that the borewyrm is just a carnivorous bug but the grubs of the dreaded Ambull. Where there is borewyrms Ambulls are not far away. 

Borewyrms are a GW 40K model and come with the Blackstone fortress Ambull. 

Thanks for looking. Stay safe out there. 

Gas mask addition

Hello and welcome back. 

Introducing Chester. Chester is a low level stalker who hangs around Rubbleborg after the gang he was with was wiped out by rad ghouls in some ruins north east of the ‘borg.  

A while back I made a stalker like figure from a Warlord plastic WW2 British Solider. Looking at it I noticed that he needed a gas mask. So the green stuff putty was dragged out and a  mask sculpted on the figure. 

All I need to do now is decide what faction he belongs too.

Thanks for looking and take care out there.

Sunday, 19 May 2019

Another Wasteland Junk Transporter

Hello and Welcome back to my blog. 

I have had this old 40K Rhino for a number of years in. It was a cheap eBay find and modified to look like a old wasteland junker cobbled from lots of wrecks. Some resin bits from Ramshackle Games helps the junk heap look. Recently I have been reworking the Rhino as a open top cargo hauler. 

It was carefully stripped down and had the side catches cut out. The top was trimmed to be open topped and the rear gate left as a open shelf. 

Fully enclosed armoured vehicles don’t really make sense in a world where a assault rifle is considered a heavy weapon. I have to give the crews of cars a chance of stopping this beasty. 

Thanks for looking and stay safe out there. 

Trogs! Trogs! Trogs!

Hello and Welcome back to my blog. Some new additions to the Mattblackgod’s world grinder. 

More Trogs to terrorise the wastelands. For those who don’t know, Trogs are a Genetically Engineered Life Form (GELF) created for war. They where brought to the world during the end wars. They can exist in environments that would kill humans and survived the orbital bombardment. The world now is a play ground for the Trogs.

A whole horde of Evil Suns.

Some Bad Moons to add numbers to the clan’s warband. Although plasma weapons on Mattblackgod’s world are notoriously unreliable and dangerous. 

I am on a nostalgia kick and collecting 40K oldhammer Rogue Trader era figures. I have a collection of Orks and when I spotted these plastics cheap on I had to pick them up. They were supplied painted which saves me a job. Although the bases could do with updating.

Thanks for looking and stay safe out there.

Spaceship Wreckage

Hello and welcome back to my blog. Long time no post. 

The wastelands of Mattblackgod’s world is littered with the wreckage of star ships. These craft where bringing supplies or trying to evacuate citizens from the war torn world, vessels getting caught up in the fighting. Some where attacked from space when the orbital bombardment began. 

While these wrecks can be highly contaminated even decades later, they are seen as a valuable source of materials by the world’s wastelanders.

I like these kits as they remind me of the wreckage found across Pandora in the Borderlands computer games. 

This starship hull is two spaceship wreckage kits made by multiversegamingterrain. The struts are made from mdf and the hull is made from laser cut card. They assemble up nicely. Rattle cans in grey and white give them their colour. Weathering and corrosion was then added. Mainly washes and dry brushing. 

While these kits are 28mm they work well at 15mm scale too. 

Thanks for looking. Stay safe out there.

Wednesday, 17 April 2019

Ambull!! AMBULL!!

 Hello and welcome back. Now for something unpleasant.

The Ambull is a creature native to the death world Luther McIntyre IX. Some time in history a mating pair was brought to Matt Black God’s world as an exhibit in the planetary capital’s Zoo. 

Things where going well until one morning the Zoo Keepers discovered that the Ambull display was empty. At the back of the pen a yawning tunnel was seen where the Ambulls had tunnelled through the Plascrete escaping from their enclosure. The tunnel lead deep below the city and soon became a complex network. Parties sent to capture the Ambulls kept disappearing. Patches of blood or some mutilated remains where all that was ever found of the search parties. 

Fortunately for those who had the task of the capturing the Ambulls (well kind of), the Mattblackgod’s life support failed at this point in history and it was nothing to do with the escaped Ambulls despite what the cleaner claimed. Suddenly there was other things to worry about as the planet descended into chaos. Rioting broke out across the world, terror attacks became a daily (and sometimes hourly) occurrence and open warfare began as various groups started pointing the fingers of blame at each other. The wars grew uglier and uglier with terrible weapons being deployed by all sides. Chemicals, biological agents, plagues and more. When the Federation arrived on a mission of mercy they where horrified with what they found and decided to wipe the world out as a precautionary measure. They then went on to isolate the world to protect the galaxy. The horrors could not escape the world. 

The Ambulls were soon forgotten by its hunters. The creatures bred in the dark below the city feeding on survivors who fled into the tunnels to escape the firestorm and fallout.

Today the Ambull preys on those who have returned to the ruins of the world’s capital. The Trogs of the Mattblack City ruins have put a hefty reward out for anyone who can bring in a dead Ambull. 

The Ambull has spread across the world and it is possible to find them nesting in caves, old sewer systems, old bunkers and vaults. One sure sign that there may be Ambull lurking in the vicinity is the lack of ghouls and other underground nasties in the tunnels. 

The Ambull is a plastic kit from GW Blackstone fortress add on. The kit is snap together with little opportunity to customise it. There is stats for it in 40K in the box too plus all manner of cards for the Blackstone fortress game. 

Thanks for looking and take care out there

Sunday, 14 April 2019

Hotel Paradiso

Hello and welcome back to my blog. In his post I am looking at another model to receive a refresh. 

Welcome to the Hotel Paradiso - we hope you will never leave. 

Hotel Paradiso is a older model in my collection, in fact it was the first ruin I ever built. This piece was built before this blog and even the founding of the Post Apocalyptic Wargames forum. I was playing a lot of Babylon’s Burning and Combat Zone at the time. I guess it must have been around 2004-2005.

It is a pretty large piece. The name was inspired by the Bottom TV series spin off film “Guest House Paradiso” with the late Rick Mayall and Adrian Edmundson. Although I suppose I could have called named it Faulty Towers.  The model is built from some white polystyrene packing sheet (liberated from a skip at work), foam board and plaster the hotel looked like this when finished. 

I am sure you agree ok for the tabletop but not exactly realistic looking. In recent years my tastes have drifted towards the older overgrown ruins. I have taken inspiration from pictures of Pripyat near Chernobyl, the Across the Dead Earth game boards and the Horizon Zero Dawn Computer game. Curtis from Ramshackle Games’ models have also inspired me.

So after a heavy light grey dry brush and a white dry brush I had a more concrete looking ruin. The old plastic drinking straws that make up old pipes in the rubble where reinforced by putting rolled up tin foil into them with a spot of hot glue. A sign was made up from a old gift card and laser cut MDF letters. 

After this lots of brown and green washes where added along with some old GW plastic skeletons. The rusty metal bits where painted and the sign letters got a coat of burnished gold to make them stand out. Classy joint this you know. 

Green flock was added but proved to be a shade or seven too bright. More dark brown washes toned it down and some green dry brushing in various shades made it look more realistic. 

Then the fun of adding plant rubber moss/matting, various plants, grass and flowers followed. I used it to hide the joints in the polystyrene walls. 

I am pleased with the how the model turned out. It feels good to give this old model a new lease of life.

Thanks for looking and stay safe out there.