Wednesday 19 February 2020

15mm Vehicle WIP

Hello and welcome back. 

This week I have been working on some 15mm vehicles. This lot are going to be Post Apoc armoured scrap haulers. 


These are Team Yankee M113’s. I have cut the tops back to create a flat bed and added a back panel behind the driver/gunner. The kits are easy to assemble and come with a variety of weapon options for a M113 APC or weapon platform. My bits box now has a load of interesting bits for other to conversions. 





Each hauler had lots of card added to make them further armoured with scrap. 


The Team Yankee Box had 4 M113’s in it. So one had to have a bit of a Sci Fi conversion.


This will see action with my Planet Wolfden forces in my Wild Galaxy setting. 


Now all I need is some decent weather so I can get this little lot primed. Shame the forecast is for non stop wind and rain for the next few weeks. 

Thanks for looking and take care out there.

Monday 17 February 2020

He Man Comic book!

At the beginning of the year Give’em lead blog (link below) ran a giveaway competition to win a book of HeMan comics. 

Give’em lead


Yeehaw! I was the lucky winner of the competition and this morning this landed on the doorstep. 





The book is much heavier and larger than I expected. I thought it would have been a standard comic size. Great stuff and look forward to reading it. Who knows what inspiration I may lift from it?


A big thank you to Thomas of Give’em lead blog for the prize. If you haven’t checked out the Give’em Lead blog, go take a look. There is lots of great stuff on there. I better get reading. 


Cheers. 

Saturday 15 February 2020

Mytharth Begins.

Death looks down over the world of Mytharth. A world of billons of living things all striving to live. From simple single cell organisms who aren’t aware they are alive to the    wonderfully complex mammals and magical creatures. 



The Death figure is by a random supplier on eBay. It is a resin figure. It’s nice but lacks the size and intimidation factor that Death warrants. A Micro Art Discworld Death is on its way which should solve this problem. 



Skullator 



Skullator is a evil wizard from the Chaos Wastes of Mytharth. A long time ago massive magical war killed all living things in the what is now the Chaos wastes. It was left a barren wasteland filled with highly unstable magical hotspots. It is a evil place filled with trapped souls and twisted animals. 


Skullator is a Masters of the Universe Skeletor figure (as if you needed telling) by  Quest Figures.



The Sorceress of Eagle Mountain:


The Sorceress of Eagle Mountain dwells in the Blue mountains on the edge of the Barbarian lands. 


The Sorceress of Eagle Mountain is a Masters of the Universe, Sorceress of Castle Greyskull by Quest Figures. 



The Grey Seer: 



The grey seer is the Verman equivalent of a Wizard. Vermen are thought to have started life in the Chaos Wastes spawned from rats eating human corpses which had been killed by excessive levels of magic. They have now spread across the world of Mytharth. If there is a large human settlement then there is a good chance a Verman colony is living somewhere underneath it. Vermen seem to have a natural hatred for humans and some colonies work to destroy the human settlement above. 


This Grey Seer came from evil bay painted. I touched it up and gave it a couple of washes. I plan to use him with my post Apoc Gothrats/Vermen just in case they need a psiker. 


The Grey Seer figure is a GW Warhammer Skaven Grey Seer.



I plan for Skullator, the Sorceress and Grey Seer to lead warbands in Frostgrave. Each one will probably need an apprentice. Skullator will have some sort of Chaos warband (not the weird and wacky GW type chaos, but the plain old pure evil and anarchic type). The Sorceress will most likely run shiny hero types and barbarians. Meanwhile the Grey Seer will get a warband built from the old Skaven sprues I have stashed, meaning to build even more reinforcements for my Post Apoc Vermen. That said they could still beef their Post Apoc cousins up as a melee gang. 



Hang on! But there is more.....


I have knocked together this statue which can see action in the ruins of Frostgrave, my Fantasy City terrain or even Post Apocalyptic terrain. 





This is a Zone Immortals figure which I got from the recent cheap magazine offering. The plinth/column is simply a sweets tube salvaged from the Christmas rubbish pile. The whole thing was treated to a couple of coats of thinned down textured paint. Then it was painted light grey which was followed by some heavy white dry brushing. A few dark brown, brown and green washes where applied. A simple easy build. 


This little lot makes a few marks on my 2020 Hobby Bingo Card.

That’s all for now. Thanks for looking. 

Saturday 1 February 2020

Zona Alpha

Welcome back to my blog, over a month since my last post. Life has been hectic. Earlier this week the rulebook for Zona Alpha landed on the door mat. So I thought I would give a quick review. 




As a long time fan of the Stalker computer games I was thrilled to see a rule set aimed at gaming expeditions into the zone. 


Now if you are wondering what the Stalker computer games was all about, the background mixes the novel Roadside Picnic and Andrei Tarkovsky’s Stalker movie fluff with the real life Chernobyl exclusion zone. 



There is a second explosion in the centre of the “Zone”. Then things get weird. The Zone is thought to be alive. Generating anomalies in the laws of psychics to act as traps. These anomalies move, vanish and arrive often instantly. Then the mutants arrived (called Children of the Zone in the movie). The mutants in the computer game are far more horrific. The zone attracts criminals, fugitives and adventurers. 



Zona Alpha is by Patrick Todoroff and published by Osprey Wargames. The game is aimed at 28mm scale figures but there is rules for using them for 15mm scale. This is simply changing the rule measurement scale from Inches to Centimetres (a conversion that I have often used in the past).


There is 64 pages dedicated to gaming in the Chernobyl Zone Exclusion Zone. There is plenty of game pictures and art to inspire games. There is also plenty of examples of the rule mechanics. 


The game is story driven and focuses on your team of Stalkers from one of 6 factions. You are looking for salvage and adventure but ultimately looking to get rich. The games have mission objectives with additional hotspots that may hold loot or mutants or deadly anomalies. Or sometimes a mix of them.


The Zona Alpha game looks quick and fun to play with not much number crunching or chart checks. There are four main stats for figures Movement, Combat Ability, Armour & Will. Your figures can be of one if three levels Rookie, Hardened and Veteran. As well as stat improvements higher level figures get extra action points too. As missions go on there is a system to improve your crew and promote them. There is even a a 10,000 Rubel retirement plan. You also have to pay dues to your selected faction. 



Zona Alpha uses GW sized templates for grenades and flamethrowers. Hopefully you will probably have some laying about. If not you can buy them from GW or many war games accessory suppliers. If you are handy you could probably make you own from cardboard. 


Back in the day, way before Lead Adventure Miniatures began making their wonderful figures I made one of faction from the Stalker video games for gaming “the zone”. Mainly converting figures from various ranges. I look forward to getting them out and on the table again. 


Zona Alpha could also work in the Metro-2033-averse as Metro took inspiration from the Stalker video games. Instead of the zone it will be teams looking for loot to trade at the Metro stations deep below the ruined city streets. There maybe a few faction tweaks. As Metro uses pre Apoc cartridges as currency the pricing may have to be adapted, possibly using a tenth of those in the Zona Alpha rules. Also the mission rewards should be reduced by the same factor.


I am looking forward to getting some games of Zona Alpha in. Thanks for reading. Take care out there.