Showing posts with label Project Zeke. Show all posts
Showing posts with label Project Zeke. Show all posts

Friday, 11 August 2017

Matt Black City Report 11 - The Wanderer


Journal of Senior Mag Stevo.
Date 01070117

Day 11 The Wanderer


Today we spotted a lone human moving towards our position. Quickly we moved to intercept him especially as he is the first human we have seen since arriving here.

Monk and I stopped the man with Warren acting as overwatch. Black circled behind him and watched the way he came in case he was a advance scout for a war party.


The man was a "grey hair" as they call older folks out here. Yet he moved like a much younger man. Maybe life in the wasteland has prematurely aged him? His jacket and kit looked ragged and worn. This strange character carried a old hunting rifle with a large knife tied to it so it could be used as a impromptu spear.


 Figure by Project Zeke Miniatures

This raggedy man said he was called "the Wanderer" and he didn't know his real name. He was just a lone nomad scavenger, trading and helping where he can, although I don't fully believe him.

The Wanderer told us that he came across some Trogs the day before. They were not interested in him as he was and he quoted "a weedy ooman, not wurf de effort. No proper fightin wiv im" (note: he even did a Trog voice). The Trogs did seem interested in the amount of scrap and junk they could salvage from a old vehicle wreck.


Images grabbed from one of our patrolling drones show that this gang is still in the area. They show no clan affiliation but all carry red x markings. We shall I.D. them as the Red X mob.





The Red X mob came from a huge box of Orks my friend Xander gave me. I rebased them and added the Red X gang markings. One Trog got a Mek backpack and is mob's blackthumb.

The Wanderer said he had followed the chasm (dry river bed) into the city and had come across two settlements to the east of our position.

The closest is what appears to be a well equipped military unit using old world kit. The Wanderer claims they wore a claw marking. If that is true our nearest neighbours are the infamous Claw Company mercenaries.

The other settlement seemed to hold a group of bandit raiders wearing black. Both settlements will need further scrutiny.

As a Utopia Magistrate I know when some is lying or hiding something and I got nothing. But just in case I had Monk scan his thoughts. She too said he was hiding nothing. We both have come to the conclusion that the old timer is possibly crazy.

Despite Black's protests we gave the Wanderer a meal after which he thanked us, winked and said he had to go. Monk asked if he was going to be ok or need our help. He just turned to us, cackled and said "you better hope that you never need my help!". With that he wandered off.

All this data has been recorded in my daily report to Utopia.

Warren and Monk have been sifting through the data Utopia sent us about these lands and the city as they were.

The city itself is built over thousands of Hab Domes early settlers built. This was over filled covering the domes with plascrete. The cot had a deep network of transport "metro" tunnels. Did humanity survive down there? The tunnels links quite a few blocks and the central shrine, tomb and government buildings. Many blocks had metro entrances in the grounds or in the under levels.

In addition to this a military command bunker is housed under the city along with three SOS bunkers. Dotted around the city is ten recorded Vaultsys vaults for civilians. Sadly it seems none of these installations survived. No doubt the new inhabitants of the ruins will be delighted to find them.

To the west lies the old port now buried ruins. Some fifty miles north there was a space port come repair facility for military craft. I suspect that was destroyed long before the nuclear rain.

Further north there was a coastal military base and a atmosphere air defence base. Most interesting is the notes about a missile bunker/silo. This is linked to the command bunker under the city via a tunnel. I wonder if it is still there?

To the south of the ruins lay much industry including a lead mine which during the latter days of the wars served as a munitions factory. There are notes about a water aquifer and other heavy industrial sites. They are probably long gone.

All we know of the eastern hell zone is that there is a lost Vaultsys Vault some where out there. There are also hints that there are a number of secret laboratories out there too. These are rumoured to have developed several weapons during the wars. These where given the designation prefix X. I hope they are never discovered. This world has suffered enough.

The mountains surrounding the city was once a impact crater probably created long before man walked upright back on Earth. Glaciers and billions of years of weather have carved them into what they are today.

The mountains have/had two military comms/radar bases, an observatory, mines, a power station and many farms. More interestingly there is a Continuance of Goverment (COG) bunker located there. This place would be well hidden and with good reason. Not only does it have all the materials and stores to restart a world after disaster, it has enough kit to equip an army of thousands to fight a war for many years. No one has found it I am sure as there we haven't seen a force like that since before the nuclear fires. Unless that is where the Trogs found the terraforming elements?

In addtion there may be another SOS bunker someplace in those hills. Any of them could set up a kingdom.

Food for thought.

Friday, 7 July 2017

Wasteland Wondering - moving forward.

Hello and welcome back to another Wasteland Wondering.

So after the Photobucket ransom demands debacle I decided that either copying html codes from images I will upload to blogger or to use postimage.org to post images to forums. Thank you for your suggestions for alternative sites and ways to get around the problem. 

As I had downloaded 4000 images of hobby related stuff from Photobucket  (a few lost in time now as various computers died, so it is good to have them back) it is highly unlikely I will get to fix all my older blog and forum posts. It would simply take too long and in some cases the context of the picture can be lost. As for Photobucket, they can take a run and jump. Strangely the 3gb of images photobucket claim I had seems to be just over 500mb on my computer. 

Some of you have asked about maps of Mattblackgod's world. So here you go.

This map is for 28mm stuff. My 15mm figures are in a new setting and the world map will grow with time. Drop City has a local map but it is WIP. It will follow....One day....promise....honest. 

Now speaking of maps this leads me cleanly to the next hobby direction of Mattblackgod's world located here: 


The planet's captial city.....Matt Black City. A huge ruined mega city hundreds of miles across located in a highly contaminated wasteland known as a Hellzone. Nothing but highly mutated creatures can survive here. But things are changing. Keep watching this blog for the background and minis. I have drafted a few fluff posts and finished some new figures to support this background. There may even be a map. 

One of the things you run into (and away from) in the wastelands of Mattblackgod's world is Trogs. Basically they are my favourite 40K aliens, the Orks written into my world. They where my first army back in the dawning days of 40K and I have never been able to get rid of them. Recently I have been working on more Trogz/Orks and having a lot of fun, in between periods of extreme feline interference from my furry freinds. This seems to be going in two directions. One I am hunting mainly classic RT era Orks to expand the army I have. Two I am creating Gorkamorka style gangs and wasteland characters from more recent Ork models. So expect a few pictures of Orks in the coming weeks. Maybe I should do a blog post series called Funwithorks!

That is all for now. Thanks for reading, take care out there!

Sunday, 14 August 2016

Wasteland Legends - The Wanderer

Welcome back to my blog. 

Today I am introducing a new feature: Wasteland Legends. I will be highlighting various figures in my collection which would be regarded as legends. They will have a short bit of history and a Character Spec for NY3K (or my house rules).

Today it is the Wanderer. The Wanderer roams the wastelands. He trades items he has salvaged and stories at settlements he encounters. From time to time the Wanderer arrives at towns and helps with whatever they need. There are many stories of him arriving at the nick of time to save some lost or dying Wastelander. 



Name
Mov
CBT
BAL
RES
CMD
LVL
GEAR
The Wanderer
4
4
4
2
5
Legend
Street
Equipment: Bolt Action Rifle, Combat Attachment, Knife
Skills: Amazing

The Wanderer is a Scav figure by Project Zeke. 

That is all for now. I hope to add more legends as time goes on. At least I keep this blog going whilst my kittens get larger and start to realise the whole world isn't for them to play with. 

Thanks for looking. 

Thursday, 14 August 2014

The Wanderer and a wreck - goodies from Project Zeke Miniatures

Project Zeke Miniatures makes a limited range of miniatures and terrain suitable for Post Apocalyptic Wargaming which I hope they will add to in the future. There is also a small selection of back packs available to customise your figures.

For now my first Post Apoc Character in a while....

The Wanderer.

Wanderer wanders the wastelands and ruins of Post Apocalyptic Britain. He exchanges news and stories for a place to stay in various settlements.



The Wanderer is a figure from Project Zeke. I love the kitchen knife tied to the rifle as a makeshift bayonet.

As you can see from the pictures I also got a car wreck from Project Zeke.