Friday 25 October 2019

New wasteland rigs.

Welcome back to my blog. 


Recently I have been working on some hotwheels cars. Here is the latest bunch. They are intended for my own Blood & Fire setting using Warlands rules. But there is no reason why they can’t see table time for other rule sets such as Gaslands, Axels & Alloys or Darkfuture. 


Group shot:- A scrap runner from Conn is pursued across the wastelands by a Intacepta and Tya Dok from Warlord Carnage’s hordes. Spotting the distant action a lone Road Kill vehicle joins in the chase. The lure of high speed combat is irresistible. 


The Skrap runner:

This car comes from a ancient stone fortress called Conn. It runs scavenged supplies to the fortress. 


The base car was a Hotwheels 70 Chevelle station wagon. It had the studs drilled out and glass removed. A The driver, side armour and bull bars came from the Gaslands sprue by Northstar games. The gun and Jerry cans are by Ramshackle Games. The luggage is from a 28mm figure. The front window bars are a lollipop stick. 


The blower is by Abberant Games from their Warlands range. 



The rear tombstone is by Ramshackle Games and the rear window bars are lollipop stick. 


The car features stock paint with various logos and decal ageing done with nail polish remover and a cotton bud. Rust colours were painted on followed by drydrushing for the dirt. I like this car. It’s gives me the impression that it is only a few bumps from falling to bits.


The Intacepta: 

This car serves the Warlord Carnage by hunting vehicles. The harpoon is used to take out tyres or crew. Or with weaker vehicles harpoon the body work and slow it down to a stop. The objective is to try to capture the vehicle and crew with as little damage as possible. 


The base vehicle is a Hotwheels 69 Ford Torino Talledega . The original intention was to build a copy of the chase car in the opening scene of Mad Max2 Roadwarrior. Somehow it didn’t happen. 


Instead it ended up this way. The studs were drilled out and the windows replaced by the almost compulsory mesh. The wheels where moved to the underside of the car as the original was slammed. A dual rear wheel was added, a popular wheel widening technique in the Wastelands. In this case other spare hotwheels wheels where glued on. The rear had a floor added for the gunner and cargo.


The front bumper is plastic tubing. Blower is by Autokill. Harpoon is from the Northstar Gaslands sprue. The gunner is from Stan Johannsen. Luggage came from a 28mm figure.


The front bullbars is a bit of chassis from a 1/76 tank transporter model. 


The rear armour is by Stan Johannsen, rear bumper came from a lollipop stick, the luggage is 1/35 and 28mm pouches. There is Jerry cans from a 1/76 scale model in the back and a box of grenades from Ramshackle games. 


The paint is the original paint scheme and finished in a similar fashion to the Conn Skraprunner. Before that Warlord Carnage symbols where added with Pokka paint markers. The markings are inspired by the symbols Immortan Joe and Scrotus use in Fury Road & Mad Max game.


Tya Dok:

The Tya Dok is a transport used by Carnage. They follow convoys and war parties replacing tyres and carrying out light repairs to keep the vehicles moving. They also strip what they can from vehicles too damaged to keep going and repair captured vehicles. Tya Dok’s can sometimes get split up from the convoy or force and wasteland gangs will do their best to capture such a useful asset. 


This model started life as a Hotwheels 87 Dodge truck. It just got a coating matt black paint. Then I added bits to it. Thinking about it, I should have built it first then painted it. 


The front ram is from the Northstar Gaslands sprue and the window armour is from Stan Johannsen. 


The door armour came from a gift card. The wheels are from broken Hotwheels cars and the Northstar Gaslands sprue. 


A small bit of plastic tube was bent and added as an exhaust pipe. Keeping it simple I had it exit through the front wheel arch. Digging through the bits box I found a plastic cog so I attached it to the door. 


Graffiti and Warlord Carnage symbols was added using a paint marker. Then the rust and dirt followed. 


Road Kill - Big Red: 

Road Kill are a rival gang to Warlord Carnage and they are moving in across his territories. Operating from remote camps the Road Kill gangs are a hazard to anyone they encounter in the wastelands not just Carnage. Road kill like to decorate with skulls and spanners. Vehicles are often painted Red if possible. 


Big Red is a command vehicle shown by the huge off road wheels and turret machine gun. It started life as a Tesco own brand monster truck. The classic lines of the body caught my eye. 


The front airscoop came from the ever useful Northstar Gaslands Sprue. The machine gun and turret is from Ramshackle Games. The front window grill was a scrap of granny grating left over from a terrain build. The front plow was scratch built from gift cards. I tried to make it look a bit fierce some looking. 


The wheel arches where blanked off as was the rear side window with scraps of gift card. Gift card scraps also became the wheel blades. The driver is from Stan Johannsen. For some reason crew members sit low in this car. 


The rear window armour is also gift card. A crossed bones shield decoration from a 28mm fantasy zombie adds to the rear decoration. 


The passenger here is by Ramshackle games.


I had forgotten how much fun modding hotwheels cars was. It was modding hotwheels and matchbox cars for Axels and Alloys 15 years ago that got me back into the hobby. While I have used some parts from hobby suppliers there is a fair bit of junk added from the bits box. The lessons here is don’t throw anything away. These cars have lollipop sticks, gift card, metal mesh and scraps of granny grating on them. 


What next? So far I have plans for another Road kill vehicle and maybe something from the factories of Civilisation. Plus I am working on at least one more vehicle for Warlord Carnage. I would like to start a buzzard gang too. 


Thanks for looking. Stay safe out there. 










2 comments: